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AI Insights · Timothy · July 2022

Top 5 Architecture Games Performance on Unified Platform in Middle East Q2 2022

Discover how the top 5 architecture games performed in the Middle East during Q2 2022, with insights on downloads, revenue, and active users.

Top 5 Architecture Games Performance on Unified Platform in Middle East Q2 2022

During the second quarter of 2022, the top 5 architecture games on a unified platform in the Middle East exhibited varied performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of the trends and highlights for each game.

Pro Builder 3D from SUPERSONIC STUDIOS LTD showed a fluctuating trend in weekly downloads, starting at approximately 15.7K in late March and ending around 7.5K in late June. The game’s weekly revenue saw a peak of $41 in mid-April but declined to $0 by the end of the quarter. Weekly active users also saw a downward trend, dropping from 34.8K to 18.7K during the same period.

Construction Set - Toys Puzzle by SayGames LTD experienced a notable increase in weekly downloads from 8.8K in late March to around 5.6K by the end of June. Revenue trends were more variable, with a peak of $73 in late May and ending at $53 in late June. The game’s active users fluctuated, starting at 15.2K and ending at 12K.

Tower Craft 3D - Idle Building from AI Games FZ demonstrated a steady decline in weekly downloads, starting at 4.8K in late March and dropping to 4.3K by the end of June. Revenue was highest in mid-April at $118, tapering off to $12 by late June. The active user base showed a slight decrease, moving from 19.2K to 17K over the quarter.

LEGO® Tower by NimbleBit LLC maintained relatively stable weekly downloads, with numbers hovering around 3K throughout the quarter. Revenue peaked at $97 in mid-April and declined to single digits by the end of June. The active user count remained consistent, starting at 17K and ending at approximately 14.9K.

Builder Game - Craft & Paint from BUBADU information technology Ltd. saw modest weekly downloads, starting at 1.9K in late March and slightly increasing to 1.8K by the end of June. The game’s revenue was minimal, peaking at $10 in early June. Active users remained fairly stable, ranging from 7.6K in late March to 6.5K by late June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022